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B.Sc. in Animation & Multimedia


Semester – I

  • Fundamentals of Computers
  • Foundation Course in classical animation
  • Principles of Animation
  • Graphic Design (Adobe Illustrator & Photoshop)
  • Principles of Animation: PRACTICAL_1
  • Graphic Design: PRACTICAL_2

Semester – II

  • Elements of Preproduction
  • 2D Digital Animation (Flash)
  • Audio Editing (Adobe Sound booth)
  • Video Editing (Adobe Premiere)
  • Flash: PRACTICAL
  • Audio & Video-Editing: PRACTICAL

Semester – III

  • 3DS Max
  • MAYA Fundamentals
  • MAYA Modeling
  • MAYA Texturing
  • 3DS Max Practical
  • Modeling/Texturing Practical

Semester – IV

  • MAYA Rigging (Skeletal System)
  • MAYA Skinning & Muscle Systems
  • MAYA 3D Animation basics
  • Digital Compositing (Adobe After Effects)
  • Character Rigging/Animation: PRACTICAL
  • Digital Compositing PRACTICAL

Semester – V

  • 3D Character Animation (Maya)
  • Lighting (Maya)
  • Rendering (Maya)
  • Dynamics (Maya)
  • Lighting / Rendering: PRACTICAL
  • Dynamics: PRACTICAL

Semester – VI

  • Minor project (Individual)
  • Group Project & Portfolio development

Semester -1

General Education

  • Introduction to Computer Fundamentals
  • Graphic & Visualization Fundamentals
  • Pre-Production Concepts
  • Writing Skills- English

Skill Component

  • Digital Illustration
  • Media Artworks & Publishing
  • Adobe Photoshop

Semester -2

General Education

  • Basics of Television Graphics
  • Basics of Script Writing
  • Film Appreciation

Skill Component

  • Concepts of Editing
  • Audio Video Editing
  • Compositing with Adobe After Effects

Semester -3

General Education

  • History and Principles of Animation
  • Concept of Web and Internet
  • Concept of Web Marketing

Skill Component

  • Animation Production Process
  • Basics of 2D Animation
  • 2D Animation with Adobe Animate CC

Semester -4

General Education

  • Storyboarding & Clay Modelling
  • Animation Technology
  • Lighting with 3DS Max

Skill Component

  • Basics of 3DS Max
  • Modelling & Texturing with Max
  • Portfolio Project – 3D Animation

Semester -5

General Education

  • Modelling for Gaming
  • Texturing with Maya
  • VFX Fundamentals

Skill Component

  • Basics of Maya
  • Dynamics, Simulation, & Technical Animation with Maya
  • Compositing with Nuke

Semester -6

General Education

  • Rotoscoping
  • Matte Painting
  • Personality Development & Current Affairs

Skill Component

  • Matchmoving
  • Compositing with Nuke - Advance
  • Final Project VFX/ Animation

Semester -1

General Education

  • Introduction to Computer Fundamentals
  • Basic Shapes & Sketching Techniques
  • Anatomy Drawing
  • Writing Skills- English

Skill Component

  • Lights, Color & Perspectives
  • Digital Painting
  • Principles of Animation
  • Health, Safety and Security

Semester -2

General Education

  • Mind Management & Human Values
  • Character Design & Development
  • Concept Design for Game Character

Skill Component

  • Concept Design for Game Environment
  • introduction to Game Engine
  • introduction to Open source 3D creation

Semester -3

General Education

  • Game Asset Modelling
  • Retopology of Game Asset
  • Texturing of Game Asset
  • Game Character Modelling

Skill Component

  • UV Mapping, Texturing & Sculpting
  • Game Character Rigging
  • Game Character Animation
  • Character Setup in Game Engine

Semester -4

General Education

  • Introduction to Game Production Process
  • Game Concept, Structure & Design Documentation
  • Game Mechanics
  • Prototyping

Skill Component

  • Game & Stories
  • Game Level Design - Process & Practices
  • Designing Game Characters
  • Game UX & UI Design
  • Game Design: Accessibility & Balancing
  • Game Finalization & Monitization

Semester -5

General Education

  • Game Development - Level Edito
  • Game Development - Actors
  • Game Development - Blueprints

Skill Component

  • Game Development - Players and Input
  • Game Development - Collisions
  • Game Development - User Interfaces

Semester -6

General Education

  • Game Development - Working with Audio
  • Game Development - Packaging & Exporting Demo Game
  • Personality Development & Current Affairs

Skill Component

  • Game Project : Pre-Production & Pitch
  • Game Project : Production
  • Game Project : Presentation
  • Game Project : Review & Showcase

Semester -1

General Education

  • Fundamental of Design
  • Fundamental of Animation
  • Basics of Photography and Composition

Skill Component

  • Introduction to Graphics and Visual Effects
  • Digital Sound and Video
  • Storyboarding and Animatic
  • Lights, Colour & Perspectives - LAB
  • Digital Sound and Video - LAB
  • Storyboarding and Animatics– LAB

Semester -2

General Education

  • Modeling 3D Objects with Maya
  • Character Sculpting with Zbrush
  • Texturing 3D Objects with Maya

Skill Component

  • Advanced 3d Animation
  • VFX in Maya
  • Advanced 3d Animation -LAB
  • VFX in Maya -LAB
  • Project (3D Animation Portfolio) – LAB

Semester -3

General Education

  • Introduction to Nuke Compositing
  • Introduction to Silhouette Rotoscopy
  • Wire removal Techniques

Skill Component

  • Match moving and Matte Painting
  • Channels and Multi-Pass Rendering
  • Match moving and Matte Painting - LAB
  • Channels and Multi-Pass Rendering – LAB

Semester -4

General Education

  • Virtual Production Basics
  • VFX Storytelling
  • Pre-visualization

Skill Component

  • Advanced Compositing with Nuke
  • Advanced Compositing with Nuke – LAB
  • Project (VFX Portfolio) - LAB

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