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AVG(Animation, Vfx, Gaming)
Animation
VFX
Gaming - immersive design
Web & Graphics
ui-ux
digital designing & marketing
broadcast
multimedia
short term courses
fast track courses
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Degree Courses
Bsc Animation & Multimedia
B.voc (Vfx Filmy making & Animation)
B.voc (Game Design & Development)
M.voc (Animation &Vfx)
B.Sc. in Animation & Multimedia
Semester – I
Fundamentals of Computers
Foundation Course in classical animation
Principles of Animation
Graphic Design (Adobe Illustrator & Photoshop)
Principles of Animation: PRACTICAL_1
Graphic Design: PRACTICAL_2
Semester – II
Elements of Preproduction
2D Digital Animation (Flash)
Audio Editing (Adobe Sound booth)
Video Editing (Adobe Premiere)
Flash: PRACTICAL
Audio & Video-Editing: PRACTICAL
Semester – III
3DS Max
MAYA Fundamentals
MAYA Modeling
MAYA Texturing
3DS Max Practical
Modeling/Texturing Practical
Semester – IV
MAYA Rigging (Skeletal System)
MAYA Skinning & Muscle Systems
MAYA 3D Animation basics
Digital Compositing (Adobe After Effects)
Character Rigging/Animation: PRACTICAL
Digital Compositing PRACTICAL
Semester – V
3D Character Animation (Maya)
Lighting (Maya)
Rendering (Maya)
Dynamics (Maya)
Lighting / Rendering: PRACTICAL
Dynamics: PRACTICAL
Semester – VI
Minor project (Individual)
Group Project & Portfolio development
Semester -1
General Education
Introduction to Computer Fundamentals
Graphic & Visualization Fundamentals
Pre-Production Concepts
Writing Skills- English
Skill Component
Digital Illustration
Media Artworks & Publishing
Adobe Photoshop
Semester -2
General Education
Basics of Television Graphics
Basics of Script Writing
Film Appreciation
Skill Component
Concepts of Editing
Audio Video Editing
Compositing with Adobe After Effects
Semester -3
General Education
History and Principles of Animation
Concept of Web and Internet
Concept of Web Marketing
Skill Component
Animation Production Process
Basics of 2D Animation
2D Animation with Adobe Animate CC
Semester -4
General Education
Storyboarding & Clay Modelling
Animation Technology
Lighting with 3DS Max
Skill Component
Basics of 3DS Max
Modelling & Texturing with Max
Portfolio Project – 3D Animation
Semester -5
General Education
Modelling for Gaming
Texturing with Maya
VFX Fundamentals
Skill Component
Basics of Maya
Dynamics, Simulation, & Technical Animation with Maya
Compositing with Nuke
Semester -6
General Education
Rotoscoping
Matte Painting
Personality Development & Current Affairs
Skill Component
Matchmoving
Compositing with Nuke - Advance
Final Project VFX/ Animation
Semester -1
General Education
Introduction to Computer Fundamentals
Basic Shapes & Sketching Techniques
Anatomy Drawing
Writing Skills- English
Skill Component
Lights, Color & Perspectives
Digital Painting
Principles of Animation
Health, Safety and Security
Semester -2
General Education
Mind Management & Human Values
Character Design & Development
Concept Design for Game Character
Skill Component
Concept Design for Game Environment
introduction to Game Engine
introduction to Open source 3D creation
Semester -3
General Education
Game Asset Modelling
Retopology of Game Asset
Texturing of Game Asset
Game Character Modelling
Skill Component
UV Mapping, Texturing & Sculpting
Game Character Rigging
Game Character Animation
Character Setup in Game Engine
Semester -4
General Education
Introduction to Game Production Process
Game Concept, Structure & Design Documentation
Game Mechanics
Prototyping
Skill Component
Game & Stories
Game Level Design - Process & Practices
Designing Game Characters
Game UX & UI Design
Game Design: Accessibility & Balancing
Game Finalization & Monitization
Semester -5
General Education
Game Development - Level Edito
Game Development - Actors
Game Development - Blueprints
Skill Component
Game Development - Players and Input
Game Development - Collisions
Game Development - User Interfaces
Semester -6
General Education
Game Development - Working with Audio
Game Development - Packaging & Exporting Demo Game
Personality Development & Current Affairs
Skill Component
Game Project : Pre-Production & Pitch
Game Project : Production
Game Project : Presentation
Game Project : Review & Showcase
Semester -1
General Education
Fundamental of Design
Fundamental of Animation
Basics of Photography and Composition
Skill Component
Introduction to Graphics and Visual Effects
Digital Sound and Video
Storyboarding and Animatic
Lights, Colour & Perspectives - LAB
Digital Sound and Video - LAB
Storyboarding and Animatics– LAB
Semester -2
General Education
Modeling 3D Objects with Maya
Character Sculpting with Zbrush
Texturing 3D Objects with Maya
Skill Component
Advanced 3d Animation
VFX in Maya
Advanced 3d Animation -LAB
VFX in Maya -LAB
Project (3D Animation Portfolio) – LAB
Semester -3
General Education
Introduction to Nuke Compositing
Introduction to Silhouette Rotoscopy
Wire removal Techniques
Skill Component
Match moving and Matte Painting
Channels and Multi-Pass Rendering
Match moving and Matte Painting - LAB
Channels and Multi-Pass Rendering – LAB
Semester -4
General Education
Virtual Production Basics
VFX Storytelling
Pre-visualization
Skill Component
Advanced Compositing with Nuke
Advanced Compositing with Nuke – LAB
Project (VFX Portfolio) - LAB
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